Curves, Hairs, FurΒΆ
The Maya to Guerilla plug-in is able to export any kind of curves present in Maya.
Maya nurbs curves
By default, the Maya nurbs curves geometry is not exported. You have to tag them explicitly to see them in Guerilla.
- Select the Maya nurbs curves to export.
- Tag them with
Guerilla > Tag Selection > Bake Geometry > Rigid/Deform . - Export.
Multiple Maya nurbs curves in a shape
In Maya, you can put several shapes into a single transform. If you do that with Nurbs curves, the Guerilla plug-in will export the curves in a single object.
- Open the outliner.
- Select the nurbs curve shapes you want to group.
- Select the transform where to group the shapes.
- Tip in the Mel console "parent -r -s"
- Press Enter.
Maya HairSystem
The Maya HairSystems are exported by the Guerilla plug-in. The curves have a width.
Maya PaintFX
The PaintFX strokes are also exported by the Guerilla plug-in. The curves have a width.
Yeti
The Guerilla plug-in exports the Yeti nodes as RibBoxes or YetiNodes.
GuerillaCurves plug (for the developers)
If a Maya transform has a plug named